Chakram of the Seas in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 17/05/2022
Chakram of the Seas is a mid-range weapon that can deal damage by throwing out rings. Despite its name, it's physical and is a DPS-focused weapon that can release multiple rings that can bounce around to deal continuous damage.
Rarity
SSR
Type
Grievous
Shatter
10.00
Charge
6.00
Stats
Stats
Initial
Attack
19
Resistance
HP
1165
Crit
13
Normal Attacks
Rapid Throw
While on the ground, swing the chakram to unleash 5 spinning attacks. First Attack: Deal damage equal to 23.6% of ATK + ?. Second Attack: Deal damage equal to 18.3% of ATK + ?. Third Attack: Deal damage equal to 26.2% of ATK + ?. Fourth Attack: Deal damage equal to 23.6% of ATK + ?. Fifth Attack: Deal damage equal to 41.4% of ATK + ? and knock the target back a short distance.
Aerial Discharge
While airborne or after jumping once, tap normal attack to unleash 3 spinning attacks in a row. First Attack: Deal damage equal to 20.1% of ATK + ?. Second Attack: Deal damage equal to 22.5% of ATK + ?. Third Attack: Deal damage equal to 28.6% of ATK + 2.
Scatter
Scatter After the second normal attack, hold attack button to activate Scatter. Fire five penetrating chakrams forward, each hit dealing 33.5% x ATK +? damage, with minor knockback.
Air Spin
Tap and hold normal attack while airborne to trigger Air Spin. Unleash a powerful strike, dealing damage equal to 147.3% of ATK +? to the target and nearby enemies, and knocking them into the air.
Sneak Attack
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 427.5% of ATK + ?.
Dodge
Waning Moon
Tap normal attack during the short period after dodging to trigger Waning Moon. Toss a spinning chakram forward, dealing damage equal to 102.2% of ATK +? to the target and inflicting a stun effect for 0.5 seconds. The chakram then splits into 3 and keeps traveling, dealing damage equal to 14.6% of ATK +? to targets along their path. Split chakrams will bounce during Full Bloom.
Dodge
Dodge right before getting hit to trigger a Phantasia, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.
Skill
Full Bloom
Create a Chakram Domain with the Wanderer at the center for 8 seconds. For 8 seconds after unleashing, pull in targets and reduce their speed by 30%. Also fire 5 chakrams that bounce between enemies, dealing damage equal to 14.3% of ATK +? to targets on their paths, bouncing up to 5 times. The split chakrams triggered by Waning Moon also bounce up to 5 times. 60-second cooldown.
Discharge
Spirit of the Air
When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder and unleashes Chakram of the Seas at a target. Struck target causes AOE stun for 1 second, plus 1 attack each against up to 3 units every second (each attack has 10% chance of stunning the target for 1.5 seconds), dealing 31.8% x ATK +? damage for 10 seconds.
Advance (Passive)
1 Star
Increase damage dealt to and all elemental shattering effects on targets within Full Bloom's range by 30%.
2 Star(s)
Increase the current weapon's base ATK growth by 16%.
3 Star(s)
Increase shatter by 15% and reset all weapon skill cooldowns upon shattering the target's shield. Can only be triggered once every 30 seconds.
4 Star(s)
Increase the current weapon's base HP growth by 32%.
5 Star(s)
Attacking a grievous target extends the duration of grievous by an additional 7 seconds (only take effect once for the same effect).
6 Star(s)
After using Full Bloom, grant a 100% crit chance for the next 8 seconds.