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Molten Shield V2

Molten Shield V2 in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 16/05/2022
Meltdown Shield V2

Molten Shield V2 is a weapon that can be used as a Shield or an Axe.

Shield Form has a block as its charge attack that reduces damage taken and can unleash a stunning blast if hit. Using the skill will change the weapon into an Axe Form, leaving a flame zone that deals continuous damage for 5 seconds, as well as changing all the movesets into a harder hitting attacks.

RaritySSR
TypeFlame
Shatter10.00
Charge10.00

Stats

StatsInitial
Attack14
Resistance9
HP1165
Crit

Normal Attacks

Normal Attack

While on the ground, swing the shield axe to attack 4 times in a row.
First Attack in Shield Form: Deal damage equal to 70.6% of ATK +? and knock the target back a short distance.
Second Attack: Deal damage equal to 51.7% of ATK +? and knock the target back a short distance.
Third Attack: Deal damage equal to 57.1% of ATK +? and knock the target back a short distance.
Fourth Attack: Deal damage equal to 167.3% of ATK +? and launch the target into the air.
First Attack in Axe Form: Deal damage equal to 122.9% of ATK +? and knock the target back a short distance.
Second Attack: Deal damage equal to 72.2% of ATK +? and knock the target back a short distance.
Third Attack: Deal damage equal to 109% of ATK +? and knock the target back a short distance.
Fourth Attack: Deal damage equal to 201.1% of ATK +? and knock the target back.

Aerial Strike

While airborne or after jumping once, attack 3 times in a row.
First Attack in Shield Form: Deal damage equal to 69% of ATK +?.
Second Attack: Deal damage equal to 72.9% of ATK +?.
Third Attack: Deal damage equal to 93.7% of ATK +?.
First Attack in Axe Form: Deal damage equal to 107.8% of ATK +?.
Second Attack: Deal damage equal to 82.8% of ATK +?.
Third Attack: Deal damage equal to 252.7% of ATK +?.

Anticipation

Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds, unleash fire crash, dealing damage equal to 152.1% of ATK +? and inflicting a 1-second stun effect on the target.
Axe Form: Smash the target, dealing damage equal to 111.1% of ATK +? and knocking the target into the air.

Valor

Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Air Branch attacks.
Shield Form: While falling, deal damage equal to 12.5% of ATK +? each hit. Upon landing, deal damage equal to 81.1% of ATK +? and knock the target into the air.
Axe Form: While falling, deal damage equal to 12.5% of ATK +? each hit. Upon landing, deal damage equal to 116.6 of ATK +? and knock the target into the air.
The higher the location is when triggered, the higher the damage dealt, up to 600% of ATK.

Dodge

Erupt

Tap normal attack during the short period after dodging to trigger a Dodge Attack.
Shield Form: Unleash a flaming shield, dealing damage equal to 50.7% of ATK +? and knocking back targets. In addition, trigger an explosion that deals damage equal to 50.7% of ATK +?, stun targets for 0.5 seconds, reduce incoming healing effects on targets by 30% for 10 seconds.
Axe Form: Swing an axe to deal damage equal to 205.8% of ATK +?, and reduce incoming healing effects on targets by 30% for 10 seconds.

Dodge

Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area.
Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.

Skill

Fission

Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 339.9% of ATK +? and knocking the target into the air. Leave a flame zone for 5 seconds that burns the target, dealing continuous damage equal to 212.4% of ATK +?.
Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 281.4% of ATK +? to the target and knocking them back. Prevent the target from switching weapons for 5 seconds.
45-second cooldown, Shield Conversion and Axe Conversion share a cooldown.

Discharge

Seething Rage

When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 320% of ATK +?.
Taunt enemies for 5 seconds, during which gain 15% damage reduction.
Scatter shield-shaped objects based on the number of targets taunted.
Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.

Advance (Passive)

1 Star

Using a Dodge skill or branch skill while in shield form grants a stack of Strong Shield, which grants 10% damage reduction for 15 seconds and stacks up to 3 times. Switching to axe form converts all Strong Shield stacks to Sharp Axe stacks, each of which increases damage dealt by 15% for 15 seconds. Switching to a different weapon cancels this effect.

2 Star(s)

Increase the current weapon's base HP growth by 16%.

3 Star(s)

While in shield form, branch/dodge attacks deal additional damage to targets equal to 4% of the user's current HP.

4 Star(s)

Increase the current weapon's base HP growth by 32%.

5 Star(s)

After switching to a shield axe, immediately grant 30% damage reduction that diminishes by 10% every 3 seconds, down to a minimum of 10%. Switching weapons cancels this effect. Cooldown: 30 seconds.

6 Star(s)

Enhance conversion skills.
Shield Enhancement: Increase damage dealt by 60% and expand the radius of the flame zone by 30%.
Axe Enhancement: For the next 5 seconds after using this abilityy, turn all damage received into HP (up to a maximum of 15% of the user's Max HP).

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