Molten Shield V2 in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 16/05/2022
Molten Shield V2 is a weapon that can be used as a Shield or an Axe.
Shield Form has a block as its charge attack that reduces damage taken and can unleash a stunning blast if hit. Using the skill will change the weapon into an Axe Form, leaving a flame zone that deals continuous damage for 5 seconds, as well as changing all the movesets into a harder hitting attacks.
Rarity
SSR
Type
Flame
Shatter
10.00
Charge
10.00
Stats
Stats
Initial
Attack
14
Resistance
9
HP
1165
Crit
Normal Attacks
Normal Attack
While on the ground, swing the shield axe to attack 4 times in a row. First Attack in Shield Form: Deal damage equal to 70.6% of ATK +? and knock the target back a short distance. Second Attack: Deal damage equal to 51.7% of ATK +? and knock the target back a short distance. Third Attack: Deal damage equal to 57.1% of ATK +? and knock the target back a short distance. Fourth Attack: Deal damage equal to 167.3% of ATK +? and launch the target into the air. First Attack in Axe Form: Deal damage equal to 122.9% of ATK +? and knock the target back a short distance. Second Attack: Deal damage equal to 72.2% of ATK +? and knock the target back a short distance. Third Attack: Deal damage equal to 109% of ATK +? and knock the target back a short distance. Fourth Attack: Deal damage equal to 201.1% of ATK +? and knock the target back.
Aerial Strike
While airborne or after jumping once, attack 3 times in a row. First Attack in Shield Form: Deal damage equal to 69% of ATK +?. Second Attack: Deal damage equal to 72.9% of ATK +?. Third Attack: Deal damage equal to 93.7% of ATK +?. First Attack in Axe Form: Deal damage equal to 107.8% of ATK +?. Second Attack: Deal damage equal to 82.8% of ATK +?. Third Attack: Deal damage equal to 252.7% of ATK +?.
Anticipation
Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds, unleash fire crash, dealing damage equal to 152.1% of ATK +? and inflicting a 1-second stun effect on the target. Axe Form: Smash the target, dealing damage equal to 111.1% of ATK +? and knocking the target into the air.
Valor
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Air Branch attacks. Shield Form: While falling, deal damage equal to 12.5% of ATK +? each hit. Upon landing, deal damage equal to 81.1% of ATK +? and knock the target into the air. Axe Form: While falling, deal damage equal to 12.5% of ATK +? each hit. Upon landing, deal damage equal to 116.6 of ATK +? and knock the target into the air. The higher the location is when triggered, the higher the damage dealt, up to 600% of ATK.
Dodge
Erupt
Tap normal attack during the short period after dodging to trigger a Dodge Attack. Shield Form: Unleash a flaming shield, dealing damage equal to 50.7% of ATK +? and knocking back targets. In addition, trigger an explosion that deals damage equal to 50.7% of ATK +?, stun targets for 0.5 seconds, reduce incoming healing effects on targets by 30% for 10 seconds. Axe Form: Swing an axe to deal damage equal to 205.8% of ATK +?, and reduce incoming healing effects on targets by 30% for 10 seconds.
Dodge
Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Skill
Fission
Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 339.9% of ATK +? and knocking the target into the air. Leave a flame zone for 5 seconds that burns the target, dealing continuous damage equal to 212.4% of ATK +?. Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 281.4% of ATK +? to the target and knocking them back. Prevent the target from switching weapons for 5 seconds. 45-second cooldown, Shield Conversion and Axe Conversion share a cooldown.
Discharge
Seething Rage
When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 320% of ATK +?. Taunt enemies for 5 seconds, during which gain 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted. Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.
Advance (Passive)
1 Star
Using a Dodge skill or branch skill while in shield form grants a stack of Strong Shield, which grants 10% damage reduction for 15 seconds and stacks up to 3 times. Switching to axe form converts all Strong Shield stacks to Sharp Axe stacks, each of which increases damage dealt by 15% for 15 seconds. Switching to a different weapon cancels this effect.
2 Star(s)
Increase the current weapon's base HP growth by 16%.
3 Star(s)
While in shield form, branch/dodge attacks deal additional damage to targets equal to 4% of the user's current HP.
4 Star(s)
Increase the current weapon's base HP growth by 32%.
5 Star(s)
After switching to a shield axe, immediately grant 30% damage reduction that diminishes by 10% every 3 seconds, down to a minimum of 10%. Switching weapons cancels this effect. Cooldown: 30 seconds.
6 Star(s)
Enhance conversion skills. Shield Enhancement: Increase damage dealt by 60% and expand the radius of the flame zone by 30%. Axe Enhancement: For the next 5 seconds after using this abilityy, turn all damage received into HP (up to a maximum of 15% of the user's Max HP).