Scythe of the Crow: Combo based weapon with good damage and shatter value. It's good for PvE against multiple enemies since it has crowd control abilities.
Dual EM Stars: Strong range weapon with fast attack speed that can attack from a safe distance. Stylish and fun to play as well.
Negating Cube: A ranged weapon with a mid-short range that has a stacking mechanic to make a strong shield that he can give to all nearby allies or be released to deal some damage.
Rosy Edge: Slow but strong weapon with good shatter value and an easy skill that can deal a lot of damage from a distance. Discharge skill slows enemies hit as well.
Chakram of the Seas: Fast attacking weapon with good burst potential and has a very powerful 3-star ability that can refresh weapon's cooldowns.
Absolute Zero: A support-type weapon and the only SSR that can heal, making it very useful to bring for solo and multiplayer.
Thunderblades: Fast attacking weapons with high damage potential if properly built for crit or if awakened.
Guren Blade: Combo based weapon with good charge rate and strong burst from skill and discharge attacks. Powerful Advance abilities as well, which makes it costly.
Molten Shield V2: Balanced weapon that can switch from shield to axe for when you need either defense or damage, but doesn't excel at either and has a long cooldown time for switching forms.
Icewind Arrow: Pure damage dealing weapon with high DPS due to crit stats and good Advance abilities. Effective at single and groups of enemies.
Pummeler: Good defensive weapon and easier to be Advanced since it's only SR. Decent burst option, making it a nice weapon to switch to for some setup and combos.