Absolute Zero in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 16/05/2022
Absolute Zero is a staff that's a support type that can create ice to attack from mid-range. Its skill creates a healing zone that follows the player and heals all allies within it over time for a few seconds.
Rarity
SSR
Type
Ice Shell
Shatter
4.00
Charge
12.50
Stats
Stats
Initial
Attack
15
Resistance
7
HP
1165
Crit
Normal Attacks
Normal Attack
While on the ground, swing the staff to attack 5 times in a row. First Attack: Deal damage equal to 41.9% of ATK +?. Second Attack: Deal damage equal to 31.4% of ATK +?. Third Attack: Deal damage equal to 50.6% of ATK +?. Fourth Attack: Deal damage equal to 69% of ATK +?. Fifth Attack: Deal damage equal to 122% of ATK +?.
Soaring Barrage
While airborne or after jumping once, tap normal attack to attack 5 times in a row. First Attack: Deal damage equal to 54.2% of ATK +?. Second Attack: Deal damage equal to 39.1% of ATK +?. Third Attack: Deal damage equal to 42.4% of ATK +?. Fourth Attack: Deal damage equal to 76.2% of ATK +?. Fifth Attack: Deal damage equal to 79.4% of ATK +?.
Moonfall
Tap and hold normal attack while airborne to trigger Moonfall. Upon landing, deal damage once every 0.2 seconds, for a total of 95.2% of ATK +? damage.
Focused Assault
After the third normal attack, hold the normal attack button to trigger branch attacks, consuming 300 points of endurance. First Attack: Pull in enemies in front of the user, knocking them into the air and dealing damage equal to 26.8% of ATK +? every 0.3 seconds (up to 4 times). Second Attack: Deal damage equal to 31.1% of ATK +? at the target location and to nearby enemies every 0.3 seconds.
Dodge
Dodge
Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Surge
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Surge. Each wave of energy deals damage equal to 35.3% of ATK +? to targets. Grants 75 weapon charge points upon use.
Tesseract
Tap normal attack during the short period after dodging to trigger Evasive Blast. Fire an energy orb forward, dealing damage equal to 51.1% of ATK +? to targets in its path every 0.3 seconds (up to 5 times). Grant 75 weapon charge points upon use.
Skill
Sanctuary
Create healing zone that moves with the Wanderer and heals nearby alllies for 95% of ATK +? once every 0.5 seconds for 6 seconds. 60-second cooldown.
Discharge
Swift Deliverance
When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder, and the staff continues to remove debuffs from the Wanderer and allies, plus healing nearby Wanderers and allies for 118.8% x ATK +? HP for 7 seconds.
Advance (Passive)
1 Star
After dodging, summon a healing bee that follows the user and heals the ally with the lowest percentage of HP within 15 meters. Heal for 25% of ATK and restore 50 weapon charge points each time and last for 25 seconds. Cooldown: 25 seconds.
2 Star(s)
Increase the current weapon's base HP growth by 16%.
3 Star(s)
Use Sanctuary or discharge skills to remove debuffs from targets, can be used while being affected by control effects. Increase shatter damage dealt for all teammates within range by 20%, and grant them immunity to contorl effects and shatter.
4 Star(s)
Increase the current weapon's base HP growth by 32%.
5 Star(s)
Increase healing effect by 15%, plus an additional 20% when healing targets with less than 60% HP.
6 Star(s)
Whenever a healing bee is summoned or disappears from battle, heal all allies for 100% of the user's ATK. All allies within 6 meters of the healing bee also gain 10% damage boost (cannot stack).