Blazing Revolver in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 18/05/2022
Rarity
SSR
Type
Flame
Shatter
6.5
Charge
10
Stats
Stats
Initial
Attack
16
Resistance
0
HP
1010
Crit
11
Normal Attacks
Normal Attack
While on the ground, tap normal attack to attack 5 times in a row. First Attack: Deal damage equal to 52.3% of ATK + 3 damage to the target. Second Attack: Deal damage equal to 75.6% of ATK + 4 damage to the target. Third Attack: Deal damage equal to 94.5% of ATK + 5 damage to the target. Fourth Attack: Deal damage equal to 142.8% of ATK + 8 damage to the target. Fifth Attack: Deal damage equal to 137.8% of ATK + 7 damage to the target.
Charge Attack
Tap and hold normal attack to charge the weapon. Deal maximum damage equal to 95.4% of ATK + 5 point of damage (with the increase of charging time, the damage will increase). It will explode and deal damage to the nearby enemies after 3 seconds (or when the target dies). Deal area damage equal to 23.9% + 1 point of area damage Double damage area (up to 4 times) when the target receives damage each times, and the damage will increased.
Jump Attack
While airborne or after jumping once, launch an aerial attack. Throw a bomb forward, dealing damage equal to 90.8% ATK + 5 damage to targets in circular area in front, and knock back the target slightly, consuming 250 stamina.
Air Attack
After using double jump, launch a jump attack to in the air. Fires a ray of primal energy downward and swipes forward, dealing damage equal to 33.8% ATK + 2 damage to enemies it sweeps through .
Demolition Grenade
During the normal attack, tap normal attack to shooting forward, dealing damage equal to 102% ATK + 5 area damage to enemies it sweeps through .
Dodge
Dodge
Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Melee Break
Tap normal attack during the short period after dodging to trigger Melee Break. Deals damage equal to 156.1% of ATK + 8 points of damage to the targets within sector range area in front. Cooldown: 60 seconds.
Skill
Barrage
Continuously shoot at the target within sector range area in front, dealing damage equals to 666% of ATK +8 points, cooldown for 60 seconds.
Discharge
Multiple Grenade
When a weapon is fully charged or triggers Phantasia, switching to this weapon from another weapon removes all debuffs from the wielder, throws 3 grenades forwards, dealing damage equals to 570% of ATK + 30 area damage on hit, with a knock up-effect.
Advance (Passive)
1 Star
Each skill adds 2% damage to the target's current life, up to 200% of the attack .
2 Star(s)
Increase the current weapon's base ATK growth by 16%.
3 Star(s)
Weapon skill and discharge skill applies a powerful burn to the target in ignition state, dealing 1% of the target's current life per second, up to a maximum of 60% of the attack, for 10 seconds.
4 Star(s)
Increase the current weapon's base ATK growth by 32%.
5 Star(s)
The effect of discharge skill is increased to no more than 90% of the attack, and a hit from any weapon's Dodge attack refreshes the duration of discharge skill's debuff time.
6 Star(s)
Hitting a target with a weapon skill, reducing cooldown time by 4 seconds. This ability has a 1.5 seconds cooldown time.