The Terminator in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 13/05/2022
The Terminator is an Ice element DPS-type weapon. It can be used like a machine gun to continuously attack from a safe distance, or become a turret by using the skill to fire large energy orbs for a more slower but higher damage output.
Rarity
SR
Type
Ice Shell
Shatter
10.00
Charge
10.00
Stats
Stats
Initial
Attack
11
Resistance
2
HP
753
Crit
Normal Attacks
Normal Attack
Tap normal attack to enter aiming mode. Hold normal attack to fire continuously, up to 40 rounds. Each shot deals damage equal to 11.4% of ATK + ?. Deal double damage when scoring a headshot or hitting the enemy's weakness, knocking them down (headshots are ineffective against Wanderers).
Dodge
Dodge
Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Skill
Turret
Enable turret mode and fire large energy orbs, each dealing damage equal to 213.3% of ATK + ? and launching the target into the air. Become immune to hitstun and control effects while setting up the turret. 3.5-second cooldown.
Discharge
Arctic Beam
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and fire an arctic beam upon switching to this weapon, dealing damage equal to 329.2% of ATK + ? and inflict a 3-second freeze effect. Also reduce the target's frost resistance by 50% for 10 seconds.
Advance (Passive)
1 Star
Every successful normal attack increases damage by 1% for 2 seconds (stack up to 15 times). Increase ammo count to 60.
2 Star(s)
Increase the current weapon's base ATK growth by 10%.
3 Star(s)
Within 10 seconds of switching to the weapon, increase damage of normal attacks and shatter by 30%. Cooldown: 25 seconds. Increase ammo to 80.
4 Star(s)
Increase the current weapon's base ATK growth by 20%.
5 Star(s)
Reduce cooldown of normal attacks while in turret mode by 2 seconds.
6 Star(s)
Within 10 seconds upon switching to the weapon, increase damage of normal attacks and shatter by 60%. Cooldown: 25 seconds.