Icewind Arrow in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 17/05/2022
Icewind Arrow, is a weapon with good single target damage as its normal attacks, but also has good area coverage from skill and charge attack to deal reliable damage from ranged. It has high DPS potential since it has crit stats and strong Advance abilities to increase damage significantly.
Rarity
SSR
Type
Ice Shell
Shatter
4.00
Charge
11.50
Stats
Stats
Initial
Attack
18
Resistance
HP
1165
Crit
14
Normal Attacks
Quickdraw
While on the ground, draw the bow repeatedly to attack 5 times. First Attack: Deal damage equal to 48.8% of ATK +?. Second Attack: Deal damage equal to 43.7% of ATK +?. Third Attack: Deal damage equal to 78.6% of ATK +?. Fourth Attack: Deal damage equal to 121.2% of ATK +?. Fifth Attack: Deal damage equal to 112.5% of ATK +? and knock the target back a short distance.
Charged Arrow
Tap and hold normal attack to charge the weapon. Deal basic damage equal to 87.8% of ATK +?, and 50% more for each 1 second spent charging, up to 3 seconds. Deal double damage when scoring a headshot or when hitting an enemy's weakness, knocking them down (headshots are ineffective against Wanderers).
Arrow Rain
After any normal attack, hold the normal attack button to unleash Arrow Rain, dealing up to 287.2% of ATK +? area damage to targets.
Air Volley
While airborne, tap normal attack to attack 4 times in a row in the air. First Attack: Deal damage equal to 56.3% of ATK +?. Second Attack: Deal damage equal to 74% of ATK +?. Third Attack: Deal damage equal to 112.7% of ATK +?. Fourth Attack: Deal damage equal to 169.8% of ATK +?.
Skill
Piercing Shot
Perform a backflip and fire 3 piercing arrows, with the main arrow deals damage equals to 224.6% of ATK +?, and the other two arrows deal 60% damage. In addition, knock targets back and stun them for 5 seconds if they collide with an obstacle. Cooldown: 12 seconds.
Discharge
Explosive Barrage
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and create a hailstorm at the target location upon switching to this weapon, dealing damage equal to 570% of ATK + ?. The storm has a 10% chance to inflict a 2 seconds freeze effect. Gain cold front, increasing damage dealt by15%, and speed by 45% for 7 seconds.
Advance (Passive)
1 Star
Grant a stack of Sharp Arrow each time the arrow fired by a Dodge attack hits a target. Each stack increases damage by 8% for 15 seconds. Stack up to 3 times.
2 Star(s)
Increase the current weapon's base ATK growth by 16%.
3 Star(s)
Launching a Dodge attack fires 3 Charged Arrows.
4 Star(s)
Increase the current weapon's base ATK growth by 32%.
5 Star(s)
Double duration of Arrow Rain and slow targets by 25%.
6 Star(s)
Sharp Arrow stacks up to 5 times. Hitting a target with a Charged Arrow immediately grants 3 stacks, headshots grants stacks.