Sparky in Tower of Fantasy. Abilities, skills, stats, advance, upgrade.
update 18/05/2022
Rarity
SSR
Type
Flame
Shatter
11.50
Charge
8.00
Stats
Stats
Initial
Attack
16
Resistance
0
HP
1010
Crit
12
Normal Attacks
Normal Attack
While on the ground, control Sparky to attack 5 times in a row. First Attack: Deal damage equal to 84.6% of ATK +4 damage. Second Attack: Deal damage equal to 94% of ATK +5 damage. Third Attack: Deal damage equal to 101.5% of ATK +5 damage. Fourth Attack: Deal damage equal to 109.9% of ATK +6 damage. Fifth Attack: Deal damage equal to 253.7% of ATK +13 damage and knock the target back.
Aerial Strike
While airborne, tap normal attack to attack 4 times in a row. First Attack: Deal damage equal to 97.1% of ATK + 5 damage. Second Attack: Deal damage equal to 106.8% of ATK + 6 damage. Third Attack: Deal damage equal to 121.3% of ATK + 6 damage. Fourth Attack: Deal damage equal to 145.6% of ATK + 8 damage.
I got you!
Tap and hold normal attack or tap and hold normal attack after trigger Imprisonment Domain to fire continuously at the target, dealing damage equals to 40% of ATK + 2 damage in the aiming direction and consuming stamina.
Fire Fall
Tap and hold normal attack while airborne to trigger Fire Fall. Landing to the ground quickly with energy surrounded, dealing damage equal to 172.1% of ATK + 9 damage to surrounding targets.
Imprisonment Domain
Tap and hold any segment after normal attack 2, dealing damage equal to 40% of ATK + 2 damage to the target, and locking the target (not strong control) and burning for 3 seconds, dealing damage equal to 26.2% of ATK + 1 per second of damage (does not apply to bosses).
Dodge
Dolly is out!
After dodging, Dolly is thrown and exists for 10 seconds, attracting nearby enemies to deal damage equal to 84.6% of ATK + 4 damage and taunting the enemy for 1.5 seconds (taunting does not work in a team state), making it turn to attack Dolly.
Dodge
Dodge right before getting hit to activate Phantasia, which reduces the speed of enemies within the area. While dodging, you gain hitstun immunity for 0.5 seconds.
Skill
Spark Crash
Spark shoots a [Spark] forward for 15 seconds, bounces between the target and the player and hits the first time, slowing the target's action rate for 4 seconds, cooling down for 15 seconds, the farther the distance, the higher the damage, hitting the enemy can deals damage up to 700% of ATK +37 damage and apply the [Scorching Heat] mark for 25 seconds, and release 4 bullets at the same time, each bullet deals damage equals to 50% of ATK + 3 damage to the target; Spark's normal attack damage to the target marked by [Scorching Heat] increases 110%. If the target has a self-inflicted burn, when the [Spark] hits, trigger a burn or ignite an additional damage of 100% of the remaining total damage (multiple burns or burns are combined), the resolution cooldown is 6 seconds, and the skill cooldown is 30 seconds.
Discharge
Supernova Explosion
Spark turns on the charging form, continuously shoots a large-area fire beam forward, and explodes at the end, dealings damage equal to 750% of ATK + 39 damage; if the target has a self-inflicted burn, it will trigger a burn or burn when it hits. Additional damage equal to 100% of the remaining total damage (combined for multiple burns or ignitions), and during the 6 -second cooldown period, the skill will be immune to damage for 2.6 seconds (top league does not take effect).
Advance (Passive)
1 Star
[Scorching Heat] increases Sparky's attack damage to 182%; skill cooldown is reduced to 24 seconds.
2 Star(s)
Increase the current weapon's base ATK growth by 160%.
3 Star(s)
[Scorching Heat] Incidental fire damage increased by 18%; scorch settlement multiplier increased to 150%
4 Star(s)
Increase the current weapon's base ATK growth by 32%.
5 Star(s)
Each time Sparky's basic attack hits an enemy unit, it returns an additional 75 points to the weapon's charge value, and the cooldown will be 0.9 seconds; during [Ultimate Heat], the efficiency of shield breaking is increased by 25%.
6 Star(s)
[Scorching Heat] increases Sparky's attack damage to 240%, and [Heat] doubles the efficiency; skill cooldown is reduced to 16 seconds.